Monday, July 11, 2011

The Devil's in the Details

One of these days, it'll finally sink in that if I take the extra time to put details into my projects, they'll turn out a million times better. As I slowly work through the Kitchen scene, I'm taking on each piece as a separate project, allowing myself to put in those details. This is turning out to be a heck of a lot better than any other environments I've built.

Of course, this lack of detail isn't just in modeling -- I've discovered it in drawing, as well. Each little extra bit you throw into a scene makes it feel that much more real.

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