tag:blogger.com,1999:blog-75537271462142719712024-03-08T11:02:08.712-08:00Matt's Short...AnimationsSchneckhttp://www.blogger.com/profile/16145833768856376766noreply@blogger.comBlogger16125tag:blogger.com,1999:blog-7553727146214271971.post-26888931811999259382011-09-22T14:36:00.000-07:002011-09-22T14:36:58.081-07:00Higgle...I mean Hedgewart...errr...Hogwart?<div class="separator" style="clear: both; text-align: center;">
<a href="http://3.bp.blogspot.com/-kwE-6T_8RdY/Tnupbqq6_GI/AAAAAAAAANg/CQ-nObf9Vxw/s1600/hogglefinalsmall.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="http://3.bp.blogspot.com/-kwE-6T_8RdY/Tnupbqq6_GI/AAAAAAAAANg/CQ-nObf9Vxw/s320/hogglefinalsmall.png" width="308" /></a></div>
Well, here's my final for ZBrush -- Hoggle, from Labrynth. More to come soon.Schneckhttp://www.blogger.com/profile/16145833768856376766noreply@blogger.com0tag:blogger.com,1999:blog-7553727146214271971.post-23986273781618713062011-08-16T20:40:00.000-07:002011-08-16T20:58:36.785-07:00--OOOOOOOOOM!<iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.blogger.com/video.g?token=AD6v5dwYb73emKMqt8c-mEtxh3PuCDxBY2OOtB3BsUvziIM8Jj2LNMhD7q6Mr8_iq8M4Tr89e6YN--9z9S-x9H7uKQ' class='b-hbp-video b-uploaded' frameborder='0'></iframe><div>
<br /></div><div>And here's the final render. Only took 2 days... :sigh:</div>Schneckhttp://www.blogger.com/profile/16145833768856376766noreply@blogger.com0tag:blogger.com,1999:blog-7553727146214271971.post-54281510340264039622011-08-12T22:10:00.001-07:002011-08-12T22:12:18.436-07:00HANDS<div>
<br /></div><a href="http://4.bp.blogspot.com/-jPQPUWvby_Q/TkYHYo75xrI/AAAAAAAAAHo/c-Jzq82gckY/s1600/schneckHands.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 254px;" src="http://4.bp.blogspot.com/-jPQPUWvby_Q/TkYHYo75xrI/AAAAAAAAAHo/c-Jzq82gckY/s320/schneckHands.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5640203703215048370" /></a>I'm finally getting the hang of ZBrush. This was probably about 2.5 hours of work. Still have some improvements to make, but I'm pretty happy with how this one turned out.Schneckhttp://www.blogger.com/profile/16145833768856376766noreply@blogger.com0tag:blogger.com,1999:blog-7553727146214271971.post-47475805903545713132011-08-10T21:13:00.001-07:002011-08-16T20:58:53.814-07:00Ka-BOO---<a href="http://2.bp.blogspot.com/-Hge9QIH0yEw/TkNXB8JBvPI/AAAAAAAAAGs/bEEDxTKooNA/s1600/asplode.jpeg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 240px;" src="http://2.bp.blogspot.com/-Hge9QIH0yEw/TkNXB8JBvPI/AAAAAAAAAGs/bEEDxTKooNA/s320/asplode.jpeg" border="0" alt="" id="BLOGGER_PHOTO_ID_5639446849233468658" /></a>Noooot quite done with it yet, but this explosion is already looking pretty awesome. I'm digging the crap out of dynamics, and the more technical it gets, the more everything makes sense.Schneckhttp://www.blogger.com/profile/16145833768856376766noreply@blogger.com0tag:blogger.com,1999:blog-7553727146214271971.post-16638425371483917302011-08-09T19:52:00.000-07:002011-08-09T19:57:41.273-07:00Art dump!<div><div><div>One in a blue moon, I have enough to dump in here all at once. The fact that I'm taking a drawing course helps.<div>
<br /></div><div>Firstly, here's a few fun looking characters.</div></div><div>
<br /></div><a href="http://1.bp.blogspot.com/-w6CKmg4AbGE/TkHynOuR_uI/AAAAAAAAAGU/2xHpUa5Q5IQ/s1600/peeps1.png" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img src="http://1.bp.blogspot.com/-w6CKmg4AbGE/TkHynOuR_uI/AAAAAAAAAGU/2xHpUa5Q5IQ/s320/peeps1.png" border="0" alt="" id="BLOGGER_PHOTO_ID_5639054964225605346" style="display: block; margin-top: 0px; margin-right: auto; margin-bottom: 10px; margin-left: auto; text-align: center; cursor: pointer; width: 240px; height: 320px; " /></a>
<br />Here's another set of characters that I kind of want to do something with.<div>
<br /></div></div><a href="http://1.bp.blogspot.com/-k4_NjHX97Ko/TkHy_FvVL7I/AAAAAAAAAGc/2g-jdUS8ea4/s1600/peeps2.png" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img src="http://1.bp.blogspot.com/-k4_NjHX97Ko/TkHy_FvVL7I/AAAAAAAAAGc/2g-jdUS8ea4/s320/peeps2.png" border="0" alt="" id="BLOGGER_PHOTO_ID_5639055374130950066" style="display: block; margin-top: 0px; margin-right: auto; margin-bottom: 10px; margin-left: auto; text-align: center; cursor: pointer; width: 240px; height: 320px; " /></a><div>
<br /></div><div><div>Picture the dude at the top riding the grasshopper thing at the bottom, racing the little dude on the whatever it is in the middle. Could be really fun.</div></div><div><div>
<br /></div><div>Lastly, I ended up going to a baseball game for one of the classes, which was pretty random but a great opportunity for some gesture drawing. Anyway, here's a quick sketch I did of the crowd.</div></div><div>
<br /></div></div><a href="http://1.bp.blogspot.com/-IRMYQ55qyIs/TkHzgTcwaBI/AAAAAAAAAGk/K03m82vgc_4/s1600/baseball.png" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 240px;" src="http://1.bp.blogspot.com/-IRMYQ55qyIs/TkHzgTcwaBI/AAAAAAAAAGk/K03m82vgc_4/s320/baseball.png" border="0" alt="" id="BLOGGER_PHOTO_ID_5639055944746821650" /></a>
<br /><div>That's all for now!
<br /><div><div>
<br /></div></div></div>Schneckhttp://www.blogger.com/profile/16145833768856376766noreply@blogger.com0tag:blogger.com,1999:blog-7553727146214271971.post-9001392469419818252011-07-25T19:48:00.000-07:002011-07-25T19:51:03.012-07:00If at first you don't succeed...<iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.blogger.com/video.g?token=AD6v5dzCxZdeS4mDD2Iej39BQgqxeGnTCnlWCa2_0SXtP5-dm8Jmqbuy0Iav1iO2r8r267YGTDaAZqXo7Zvng03CeA' class='b-hbp-video b-uploaded' frameborder='0'></iframe><div><br /></div><div>Try, try again. That's absolutely the lesson I am learning while playing with dynamic systems. That said, the technical side of things is absolutely fascinating.</div>Schneckhttp://www.blogger.com/profile/16145833768856376766noreply@blogger.com0tag:blogger.com,1999:blog-7553727146214271971.post-29901650110326035152011-07-22T23:03:00.001-07:002011-07-22T23:04:27.246-07:00ZBrush work - Old dude!<a href="http://1.bp.blogspot.com/-_F_Z124Foww/TipkPhPetpI/AAAAAAAAADU/8EoMSpOh-9M/s1600/oldguy.png" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 314px;" src="http://1.bp.blogspot.com/-_F_Z124Foww/TipkPhPetpI/AAAAAAAAADU/8EoMSpOh-9M/s320/oldguy.png" border="0" alt="" id="BLOGGER_PHOTO_ID_5632424501764339346" /></a><br />This is the result of my first full ZBrush tutorial. I'm still totally blown away by the intuitiveness of the program.Schneckhttp://www.blogger.com/profile/16145833768856376766noreply@blogger.com0tag:blogger.com,1999:blog-7553727146214271971.post-10742030022732047902011-07-21T16:48:00.000-07:002011-07-21T16:50:29.388-07:003D Steve!<iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.blogger.com/video.g?token=AD6v5dyb66gtulqwkS9z23Wiqe5sNVQeM13y0HX8CBcqLQjhC-tHV-XnoXCgXeTX2IaNXBP1RozzLTeZ66SAxuc9bQ' class='b-hbp-video b-uploaded' frameborder='0'></iframe><div>Here is Steve, in all his 3D glory!</div>Schneckhttp://www.blogger.com/profile/16145833768856376766noreply@blogger.com0tag:blogger.com,1999:blog-7553727146214271971.post-17572189665845471722011-07-18T18:03:00.001-07:002011-07-18T18:04:51.012-07:00Sneakin' Steve<div><br /></div><a href="http://2.bp.blogspot.com/-NS_e8Mq9w4Q/TiTX3pDp6JI/AAAAAAAAADE/7_64GpwkHDk/s1600/stevesketch.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 240px;" src="http://2.bp.blogspot.com/-NS_e8Mq9w4Q/TiTX3pDp6JI/AAAAAAAAADE/7_64GpwkHDk/s320/stevesketch.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5630862785033922706" /></a>Steve is sneaky. Hide yo' kids! Hide yo' wife!Schneckhttp://www.blogger.com/profile/16145833768856376766noreply@blogger.com0tag:blogger.com,1999:blog-7553727146214271971.post-46451782162064450592011-07-17T18:24:00.001-07:002011-07-18T18:07:37.453-07:00My first ZBrush!<a href="http://1.bp.blogspot.com/-oBSH4CK4yRc/TiOLZlaJcvI/AAAAAAAAACs/Dqhlrc6nHvY/s1600/zbrushear.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 316px; height: 320px;" src="http://1.bp.blogspot.com/-oBSH4CK4yRc/TiOLZlaJcvI/AAAAAAAAACs/Dqhlrc6nHvY/s320/zbrushear.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5630497230798025458" /></a>I was a bit worried about taking a class on ZBrush, since modeling is definitely not my strongest point. While it has its eccentricies, the modeling aspect of ZBrush is the most intuitive thing I've seen in a long time. It was like playing with Play-Doh, and I love me some Play-Doh. This ear is the first thing I made, and I'm pretty pleased with it.Schneckhttp://www.blogger.com/profile/16145833768856376766noreply@blogger.com0tag:blogger.com,1999:blog-7553727146214271971.post-53001250313061303022011-07-16T20:20:00.001-07:002011-07-18T18:07:51.470-07:00One Ugly Chick<a href="http://4.bp.blogspot.com/-8v-nOV4Wk5g/TiJVEIyLrnI/AAAAAAAAACk/oQesDItvBG8/s1600/IMG_20110716_221840.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 240px; height: 320px;" src="http://4.bp.blogspot.com/-8v-nOV4Wk5g/TiJVEIyLrnI/AAAAAAAAACk/oQesDItvBG8/s320/IMG_20110716_221840.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5630156013732343410" /></a>This is from a study I'm of an artist that I've known and loved most of my life, without knowing his name (or even just how much I love his stuff). Basil Wolverton's ability to make such grotesque concepts so appealing is freaking amazing, and has had an impact on a lot of artists (most notable, to me, John K -- those closeups they would do on <i>Ren and Stimpy</i> got me every time).Schneckhttp://www.blogger.com/profile/16145833768856376766noreply@blogger.com0tag:blogger.com,1999:blog-7553727146214271971.post-66401379817509835432011-07-13T16:46:00.001-07:002011-07-18T18:08:15.680-07:00Some Robo Rabbits!<a href="http://2.bp.blogspot.com/-tHKSAzIb9XA/Th4wMKLZ92I/AAAAAAAAACc/nwIfHGt9IAo/s1600/thumper.png" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 247px;" src="http://2.bp.blogspot.com/-tHKSAzIb9XA/Th4wMKLZ92I/AAAAAAAAACc/nwIfHGt9IAo/s320/thumper.png" border="0" alt="" id="BLOGGER_PHOTO_ID_5628989569708455778" /></a><br /><a href="http://3.bp.blogspot.com/-f8roohVfHrQ/Th4wGtiUdtI/AAAAAAAAACU/Rmf4yXrSuN4/s1600/thumperfun.png" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 247px;" src="http://3.bp.blogspot.com/-f8roohVfHrQ/Th4wGtiUdtI/AAAAAAAAACU/Rmf4yXrSuN4/s320/thumperfun.png" border="0" alt="" id="BLOGGER_PHOTO_ID_5628989476120590034" /></a><a href="http://1.bp.blogspot.com/-0a5mw0JNvrQ/Th4vJjEiC7I/AAAAAAAAAB0/dnUoJ0993sg/s1600/thumper.png" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><br /></a>Here's some robot rabbit action. These are some concept art sketches I did for a project I'm working on. Robots and I don't get along all that well, so I went a little silly on this, but I think they turned out pretty fun. Top - styled after Ripley's Power Lifter suit thing; bottom - more of a Voltron-style thing. AND I'LL FORM THE EARS!<div><br /><div><br /></div></div>Schneckhttp://www.blogger.com/profile/16145833768856376766noreply@blogger.com0tag:blogger.com,1999:blog-7553727146214271971.post-66067121308785339932011-07-11T19:09:00.000-07:002011-07-18T18:08:35.483-07:00The Devil's in the DetailsOne of these days, it'll finally sink in that if I take the extra time to put details into my projects, they'll turn out a million times better. As I slowly work through the Kitchen scene, I'm taking on each piece as a separate project, allowing myself to put in those details. This is turning out to be a heck of a lot better than any other environments I've built.<div><br /></div><div>Of course, this lack of detail isn't just in modeling -- I've discovered it in drawing, as well. Each little extra bit you throw into a scene makes it feel that much more real.</div>Schneckhttp://www.blogger.com/profile/16145833768856376766noreply@blogger.com0tag:blogger.com,1999:blog-7553727146214271971.post-83787472442126471492011-07-10T19:55:00.001-07:002011-07-18T18:08:59.285-07:00Kitchen setting<a href="http://4.bp.blogspot.com/-A5i80-CDtIw/ThpmpOiLFII/AAAAAAAAABU/QB0Z7xjHjNM/s1600/blockedKitchen3.jpeg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 183px;" src="http://4.bp.blogspot.com/-A5i80-CDtIw/ThpmpOiLFII/AAAAAAAAABU/QB0Z7xjHjNM/s320/blockedKitchen3.jpeg" border="0" alt="" id="BLOGGER_PHOTO_ID_5627923542814954626" /></a><br />While I realize that the whole point of the 11 Second Club is the animation itself, I thought it would be a good excuse to work on some of my other skills. I don't have a good environment for things to take place in as of yet, so I decided to start working on a kitchen setting (which, obviously, is going to be the setting of my 11 Second Club entry this month).<div><br /></div><div>I'm relatively happy with my progress so far. Most of it is just blocked out at this point, but I've started working on some of the detail. So far, the cabinet doors and the sink are pretty much finished (modeling-wise). Once I get all of the final models finished, I'll start working on the textures, and, finally, the actual lighting of the scene.<br /><div><br /></div></div>Schneckhttp://www.blogger.com/profile/16145833768856376766noreply@blogger.com0tag:blogger.com,1999:blog-7553727146214271971.post-12014404315009352092011-07-07T23:30:00.000-07:002011-07-18T18:09:11.261-07:00So, uhh...there's this...<div>Here's a new model I'm working on. This is the first defined character model I'm attempting without the use of image plane references, and, so far, I can tell. I'm having a heck of a time getting the face to get into the right shape.</div><div><br /></div><a href="http://3.bp.blogspot.com/-auICcbqR5tE/ThaklCFeyMI/AAAAAAAAAA8/xLbPmJBQfJQ/s1600/testrender1.jpeg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 240px;" src="http://3.bp.blogspot.com/-auICcbqR5tE/ThaklCFeyMI/AAAAAAAAAA8/xLbPmJBQfJQ/s320/testrender1.jpeg" border="0" alt="" id="BLOGGER_PHOTO_ID_5626865740567988418" /></a><br />Despite the fact that, thusfar, he looks only passingly similar to my character, I don't think it's too bad.<br /><div><br /></div>Schneckhttp://www.blogger.com/profile/16145833768856376766noreply@blogger.com0tag:blogger.com,1999:blog-7553727146214271971.post-64603613239834063352011-07-06T14:34:00.000-07:002011-07-18T18:09:30.188-07:0011 Second ClubI've been following the <a href="http://www.11secondclub.com/">11 Second Club</a> for the past month, and have decided that it would be rather smart of me to get involved.<div><br /></div><div>For those who are not familiar with the thing, here is an explanation from the site itself:</div><div><span class="Apple-style-span" style="font-family: 'Gill Sans MT', 'Gill Sans', Arial, sans-serif; font-size: 15px; line-height: 15px; "><blockquote>The 11 Second Club is a monthly character animation competition. Animators from all over the world participate, animating a character speaking a line of dialogue provided by the club. Throughout the competition, participants can share their progress with each other and critique each other's work. At the end of the month, everyone votes for whose submission they consider the best for that month. The idea is to give animators a chance to practice their skills in a fun, challenging environment.</blockquote></span>What should make it fun for me is that it's animation of all kinds -- so if I don't feel like doing 3D, I can work on my 2D animation. This will also give me a chance to create more assets to use in different projects.</div><div><br /></div><div><span>I've got a few concepts for this month's competition already, so it's just a matter of choosing what I want to do. I've got a bunch of characters to choose from, as well (though, if I decide to use <a href="http://kench.deviantart.com/gallery/#/d3inu7u">Russel</a>, I'm going to nix the fur modifier, because JESUS that killed me <a href="http://kench.deviantart.com/gallery/#/d3j4aou">last time</a>.</span></div>Schneckhttp://www.blogger.com/profile/16145833768856376766noreply@blogger.com0